------------------------------------------- allies crash, May 28 2008 01:32:58 ------------------------------------------- ERROR: Access violation in "class _STL::basic_string,class _STL::allocator > Attr::TypedAttribute<5>::getValue()+4" Exception code: C0000005 Registers: EAX: 0012F194 FF FF FF FF A8 F1 12 00 A4 F2 12 00 58 8F 99 00 ............X... EBX: 08D64200 60 E3 F9 23 E4 00 00 00 2E 02 00 00 EA 8F 99 44 `..#...........D ECX: 00000000 EDX: 106BD978 00 8B 65 10 00 00 00 00 78 D9 6B 10 78 D9 6B 10 ..e.....x.k.x.k. ESI: 00000000 EDI: 00000000 ESP: 0012F180 00 00 00 00 A8 F1 12 00 C7 25 41 00 94 F1 12 00 .........%A..... EBP: 0012F184 A8 F1 12 00 C7 25 41 00 94 F1 12 00 00 00 00 00 .....%A......... EIP: 004FEC64 8B 49 14 8B 01 56 8B 75 08 56 C7 45 FC 00 00 00 .I...V.u.V.E.... CS: 001B SS: 0023 DS: 0023 ES: 0023 FS: 003B GS: 0000 EFLAGS: 00010202 Stack: ESP->00000000 EBP->0012F1A8 004125C7 = _Rb_tree_iterator,class _STL::allocator > const ,class LCC::SmartPtr >,struct+•æ$ÓÌ@™ 0012F194 00000000 EAX->FFFFFFFF 0012F1A8 0012F2A4 00998F58 = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,ObjectInterface,AttributeConversionPolicy<6> > const &)+150 0012F208 18A65C88 011AAA00 = stlport_vc7146!??0?$basic_string@DV?$char_traits@D@_STL@@V?$allocator@D@2@@_STL@@QAE@PBDABV?$allocator@D@1@@Z 1660D154 10658BD0 10658BDA 10658BE6 162DC8D0 19020F60 106BD978 106BD98D 106BD98E 1063BC10 1063BC13 1063BC14 01214CBC = stlport_vc7146!?id@?$num_put@_WV?$ostreambuf_iterator@_WV?$char_traits@_W@_STL@@@_STL@@@_STL@@2V0locale@2@A+4 00000001 0118B061 = stlport_vc7146!?_VerboseAssert@?$__stl_debug_engine@_N@_STL@@SAXPBDH0H@Z+51 01214CBC = stlport_vc7146!?id@?$num_put@_WV?$ostreambuf_iterator@_WV?$char_traits@_W@_STL@@@_STL@@@_STL@@2V0locale@2@A+4 00000001 00000001 3D0FBA56 20052060 00000000 1F4B45B0 = "Torp_Jap_Mk91" 1F4B45BD 1F4B45BE 10536580 = "Player_254" 1053658A 1053658B 0012F238 0012F238 011810C0 = stlport_vc7146!??4_Refcount_Base@_STL@@QAEAAU01@ABU01@@Z+20 103917F0 = "Ammos" 103917F6 103917F7 191F9FF0 191FA078 20052060 1B8394A0 00000000 00000000 198166B8 19816740 106BD978 00000000 0119D4F1 = stlport_vc7146!?_M_deallocate@?$__node_alloc@$00$0A@@_STL@@CAXPAXI@Z+51 1A78DFE0 1A78E034 1A78E060 2B86E138 2B86E18C 2B86E18C 1F601DF4 0012FEA4 1F2F2FC0 08D64200 0012F2B4 1A78E034 00000000 0012F1B4 0012F3C0 009D6561 = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > const ,class LCC::SmartPtr >,struct+¡æ$Óò@™ <- SLBattle::processFullInfoTree(SmartPtr,ObjectInterface,AttributeConversionPolicy<6> > const &)+150 <- bool SLBattleManager::updateAfterTacticLevel()+1DE <- StrategLevelModule::activate()+1290 <- GameModuleManager::start()+9E <- int SteelMonstersApplication::go(basic_string,allocator > const &)+198 <- destroyRenderWindow()+274E <- _WinMain+4E <- _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > Attr::TypedAttribute<5>::getValue()+4" Exception code: C0000005 Registers: EAX: 0012F194 FF FF FF FF A8 F1 12 00 A4 F2 12 00 58 8F 99 00 ............X... EBX: 09D028E0 50 E0 17 23 E4 00 00 00 2E 02 00 00 EA 8F 99 44 P..#...........D ECX: 00000000 EDX: 1C9A05F8 00 B2 93 1C 00 00 00 00 F8 05 9A 1C F8 05 9A 1C ................ ESI: 00000000 EDI: 00000000 ESP: 0012F180 00 00 00 00 A8 F1 12 00 C7 25 41 00 94 F1 12 00 .........%A..... EBP: 0012F184 A8 F1 12 00 C7 25 41 00 94 F1 12 00 00 00 00 00 .....%A......... EIP: 004FEC64 8B 49 14 8B 01 56 8B 75 08 56 C7 45 FC 00 00 00 .I...V.u.V.E.... CS: 001B SS: 0023 DS: 0023 ES: 0023 FS: 003B GS: 0000 EFLAGS: 00010202 Stack: ESP->00000000 EBP->0012F1A8 004125C7 = _Rb_tree_iterator,class _STL::allocator > const ,class LCC::SmartPtr >,struct+1Êå½Ì@™ 0012F194 00000000 EAX->FFFFFFFF 0012F1A8 0012F2A4 00998F58 = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,ObjectInterface,AttributeConversionPolicy<6> > const &)+150 0012F208 18413048 011AAA00 = stlport_vc7146!??0?$basic_string@DV?$char_traits@D@_STL@@V?$allocator@D@2@@_STL@@QAE@PBDABV?$allocator@D@1@@Z 15F33BA4 1C93B2B0 1C93B2BA 1C93B2C6 0A265930 189CE1A8 1C9A05F8 1C9A060D 1C9A060E 1C91E110 1C91E113 1C91E114 01214CBC = stlport_vc7146!?id@?$num_put@_WV?$ostreambuf_iterator@_WV?$char_traits@_W@_STL@@@_STL@@@_STL@@2V0locale@2@A+4 00000001 0118B061 = stlport_vc7146!?_VerboseAssert@?$__stl_debug_engine@_N@_STL@@SAXPBDH0H@Z+51 01214CBC = stlport_vc7146!?id@?$num_put@_WV?$ostreambuf_iterator@_WV?$char_traits@_W@_STL@@@_STL@@@_STL@@2V0locale@2@A+4 00000001 00000001 4019E526 1F4D3CD0 00000000 1E9411C0 = "Torp_Jap_Mk91" 1E9411CD 1E9411CE 1C8188A0 = "Player_254" 1C8188AA 1C8188AB 0012F238 0012F238 011810C0 = stlport_vc7146!??4_Refcount_Base@_STL@@QAEAAU01@ABU01@@Z+20 1C676ED8 = "Ammos" 1C676EDE 1C676EDF 18BA71B8 18BA7240 1F4D3CD0 29DB3520 00000000 00000000 191C37A8 191C3830 1C9A05F8 00000000 0119D4F1 = stlport_vc7146!?_M_deallocate@?$__node_alloc@$00$0A@@_STL@@CAXPAXI@Z+51 1B87B8E0 1B87B934 1B87B960 3121D240 3121D294 3121D294 1EA82D94 0012FEA4 1EB2BAB0 09D028E0 0012F2B4 1B87B934 00000000 0012F1B4 0012F3C0 009D6561 = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > const ,class LCC::SmartPtr >,struct+Êå½ò@™ <- SLBattle::processFullInfoTree(SmartPtr,ObjectInterface,AttributeConversionPolicy<6> > const &)+150 <- bool SLBattleManager::updateAfterTacticLevel()+1DE <- StrategLevelModule::activate()+1290 <- GameModuleManager::start()+9E <- int SteelMonstersApplication::go(basic_string,allocator > const &)+198 <- destroyRenderWindow()+28DE <- _WinMain+4E <- _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > Attr::TypedAttribute<5>::getValue()+4" Exception code: C0000005 Registers: EAX: 0012F194 FF FF FF FF A8 F1 12 00 A4 F2 12 00 58 8F 99 00 ............X... EBX: 09D83BE0 08 7E 75 23 E4 00 00 00 2E 02 00 00 EA 8F 99 44 .~u#...........D ECX: 00000000 EDX: 1C9A8C00 00 38 94 1C 00 00 00 00 00 8C 9A 1C 00 8C 9A 1C .8.............. ESI: 00000000 EDI: 00000000 ESP: 0012F180 00 00 00 00 A8 F1 12 00 C7 25 41 00 94 F1 12 00 .........%A..... EBP: 0012F184 A8 F1 12 00 C7 25 41 00 94 F1 12 00 00 00 00 00 .....%A......... EIP: 004FEC64 8B 49 14 8B 01 56 8B 75 08 56 C7 45 FC 00 00 00 .I...V.u.V.E.... CS: 001B SS: 0023 DS: 0023 ES: 0023 FS: 003B GS: 0000 EFLAGS: 00210202 Stack: ESP->00000000 EBP->0012F1A8 004125C7 = _Rb_tree_iterator,class _STL::allocator > const ,class LCC::SmartPtr >,struct+‚5äÌ@™ 0012F194 00000000 EAX->FFFFFFFF 0012F1A8 0012F2A4 00998F58 = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,ObjectInterface,AttributeConversionPolicy<6> > const &)+150 0012F208 1838EFB0 011AAA00 = stlport_vc7146!??0?$basic_string@DV?$char_traits@D@_STL@@V?$allocator@D@2@@_STL@@QAE@PBDABV?$allocator@D@1@@Z 15F3D3F4 1C9438B8 1C9438C2 1C9438CE 1606E168 1894AA60 1C9A8C00 1C9A8C15 1C9A8C16 1C926700 1C926703 1C926704 01214CBC = stlport_vc7146!?id@?$num_put@_WV?$ostreambuf_iterator@_WV?$char_traits@_W@_STL@@@_STL@@@_STL@@2V0locale@2@A+4 00000001 0118B061 = stlport_vc7146!?_VerboseAssert@?$__stl_debug_engine@_N@_STL@@SAXPBDH0H@Z+51 01214CBC = stlport_vc7146!?id@?$num_put@_WV?$ostreambuf_iterator@_WV?$char_traits@_W@_STL@@@_STL@@@_STL@@2V0locale@2@A+4 00000001 00000001 3F1D5FCA 1FA64980 00000000 1EED1420 = "Torp_Jap_Mk91" 1EED142D 1EED142E 1C821120 = "Player_254" 1C82112A 1C82112B 0012F238 0012F238 011810C0 = stlport_vc7146!??4_Refcount_Base@_STL@@QAEAAU01@ABU01@@Z+20 1C67C380 = "Ammos" 1C67C386 1C67C387 18B23B10 18B23B98 1FA64980 1D5B9F20 00000000 00000000 19140190 19140218 1C9A8C00 00000000 0119D4F1 = stlport_vc7146!?_M_deallocate@?$__node_alloc@$00$0A@@_STL@@CAXPAXI@Z+51 1B87D400 1B87D454 1B87D480 31094E80 31094ED4 31094ED4 1F006ED4 0012FEA4 1EC856E0 09D83BE0 0012F2B4 1B87D454 00000000 0012F1B4 0012F3C0 009D6561 = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > const ,class LCC::SmartPtr >,struct+¶5äò@™ <- SLBattle::processFullInfoTree(SmartPtr,ObjectInterface,AttributeConversionPolicy<6> > const &)+150 <- bool SLBattleManager::updateAfterTacticLevel()+1DE <- StrategLevelModule::activate()+1290 <- GameModuleManager::start()+9E <- int SteelMonstersApplication::go(basic_string,allocator > const &)+198 <- destroyRenderWindow()+28DE <- _WinMain+4E <- _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > Attr::TypedAttribute<5>::getValue()+4" Exception code: C0000005 Registers: EAX: 0012F194 FF FF FF FF A8 F1 12 00 A4 F2 12 00 58 8F 99 00 ............X... EBX: 09D69218 98 4A B5 23 E4 00 00 00 2E 02 00 00 EA 8F 99 44 .J.#...........D ECX: 00000000 EDX: 1D18F1F8 00 F6 11 1D 00 00 00 00 F8 F1 18 1D F8 F1 18 1D ................ ESI: 00000000 EDI: 00000000 ESP: 0012F180 00 00 00 00 A8 F1 12 00 C7 25 41 00 94 F1 12 00 .........%A..... EBP: 0012F184 A8 F1 12 00 C7 25 41 00 94 F1 12 00 00 00 00 00 .....%A......... EIP: 004FEC64 8B 49 14 8B 01 56 8B 75 08 56 C7 45 FC 00 00 00 .I...V.u.V.E.... CS: 001B SS: 0023 DS: 0023 ES: 0023 FS: 003B GS: 0000 EFLAGS: 00210202 Stack: ESP->00000000 EBP->0012F1A8 004125C7 = _Rb_tree_iterator,class _STL::allocator > const ,class LCC::SmartPtr >,struct+Û]à_Ì@™ 0012F194 00000000 EAX->FFFFFFFF 0012F1A8 0012F2A4 00998F58 = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,ObjectInterface,AttributeConversionPolicy<6> > const &)+150 0012F208 18335C38 011AAA00 = stlport_vc7146!??0?$basic_string@DV?$char_traits@D@_STL@@V?$allocator@D@2@@_STL@@QAE@PBDABV?$allocator@D@1@@Z 15F3D3F4 1D11F630 1D11F63A 1D11F646 15F82018 18C3D238 1D18F1F8 1D18F20D 1D18F20E 1E7019B0 1E7019B3 1E7019B4 01214CBC = stlport_vc7146!?id@?$num_put@_WV?$ostreambuf_iterator@_WV?$char_traits@_W@_STL@@@_STL@@@_STL@@2V0locale@2@A+4 00000001 0118B061 = stlport_vc7146!?_VerboseAssert@?$__stl_debug_engine@_N@_STL@@SAXPBDH0H@Z+51 01214CBC = stlport_vc7146!?id@?$num_put@_WV?$ostreambuf_iterator@_WV?$char_traits@_W@_STL@@@_STL@@@_STL@@2V0locale@2@A+4 00000001 00000001 3F9273C5 1EDA4B80 00000000 1E630C80 = "bomb_Jap_DC125" 1E630C8D 1E630C8E 1E27FA40 = "Player_254" 1E27FA4A 1E27FA4B 0012F238 0012F238 011810C0 = stlport_vc7146!??4_Refcount_Base@_STL@@QAEAAU01@ABU01@@Z+20 1D19B3C0 = "Ammos" 1D19B3C6 1D19B3C7 1854B5B8 1854B640 1EDA4B80 2A33F0C0 00000000 00000000 18B3D7A8 18B3D830 1D18F1F8 00000000 0119D4F1 = stlport_vc7146!?_M_deallocate@?$__node_alloc@$00$0A@@_STL@@CAXPAXI@Z+51 3289A520 3289A574 3289A5A0 3282D6A8 3282D6FC 3282D6FC 1E766414 0012FEA4 327FD210 = "Torp_Jap_Mk91" 09D69218 0012F2B4 3289A574 00000000 0012F1B4 0012F3C0 009D6561 = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > const ,class LCC::SmartPtr >,struct+ï]à_ò@™ <- SLBattle::processFullInfoTree(SmartPtr,ObjectInterface,AttributeConversionPolicy<6> > const &)+150 <- bool SLBattleManager::updateAfterTacticLevel()+1DE <- StrategLevelModule::activate()+1290 <- GameModuleManager::start()+9E <- int SteelMonstersApplication::go(basic_string,allocator > const &)+198 <- destroyRenderWindow()+28DE <- _WinMain+4E <- _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > Attr::TypedAttribute<5>::getValue()+4" Exception code: C0000005 Registers: EAX: 0012F194 FF FF FF FF A8 F1 12 00 A4 F2 12 00 58 8F 99 00 ............X... EBX: 09E92940 00 F8 01 23 E4 00 00 00 2E 02 00 00 EA 8F 99 44 ...#...........D ECX: 00000000 EDX: 107AB230 00 5B 74 10 00 00 00 00 30 B2 7A 10 30 B2 7A 10 .[t.....0.z.0.z. ESI: 00000000 EDI: 00000000 ESP: 0012F180 00 00 00 00 A8 F1 12 00 C7 25 41 00 94 F1 12 00 .........%A..... EBP: 0012F184 A8 F1 12 00 C7 25 41 00 94 F1 12 00 00 00 00 00 .....%A......... EIP: 004FEC64 8B 49 14 8B 01 56 8B 75 08 56 C7 45 FC 00 00 00 .I...V.u.V.E.... CS: 001B SS: 0023 DS: 0023 ES: 0023 FS: 003B GS: 0000 EFLAGS: 00210202 Stack: ESP->00000000 EBP->0012F1A8 004125C7 = _Rb_tree_iterator,class _STL::allocator > const ,class LCC::SmartPtr >,struct+CÃŒÌ@™ 0012F194 00000000 EAX->FFFFFFFF 0012F1A8 0012F2A4 00998F58 = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,ObjectInterface,AttributeConversionPolicy<6> > const &)+150 0012F208 1A244048 011AAA00 = stlport_vc7146!??0?$basic_string@DV?$char_traits@D@_STL@@V?$allocator@D@2@@_STL@@QAE@PBDABV?$allocator@D@1@@Z 17E198BC 10745BC8 10745BD2 10745BDE 0A3A0038 1A7FF1A8 107AB230 107AB245 107AB246 10728B08 10728B0B 10728B0C 01214CBC = stlport_vc7146!?id@?$num_put@_WV?$ostreambuf_iterator@_WV?$char_traits@_W@_STL@@@_STL@@@_STL@@2V0locale@2@A+4 00000001 0118B061 = stlport_vc7146!?_VerboseAssert@?$__stl_debug_engine@_N@_STL@@SAXPBDH0H@Z+51 01214CBC = stlport_vc7146!?id@?$num_put@_WV?$ostreambuf_iterator@_WV?$char_traits@_W@_STL@@@_STL@@@_STL@@2V0locale@2@A+4 00000001 00000001 3FBEF330 1F094F50 00000000 1E501D10 = "Torp_Jap_Mk91" 1E501D1D 1E501D1E 10623370 = "Player_254" 1062337A 1062337B 0012F238 0012F238 011810C0 = stlport_vc7146!??4_Refcount_Base@_STL@@QAEAAU01@ABU01@@Z+20 1047DCC8 = "Ammos" 1047DCCE 1047DCCF 1A9D81B8 1A9D8240 1F094F50 29F4AF80 00000000 00000000 1AFF47A8 1AFF4830 107AB230 00000000 0119D4F1 = stlport_vc7146!?_M_deallocate@?$__node_alloc@$00$0A@@_STL@@CAXPAXI@Z+51 12475C80 12475CD4 12475D00 30FB89E8 30FB8A3C 30FB8A3C 1E64B094 0012FEA4 10490730 09E92940 0012F2B4 12475CD4 00000000 0012F1B4 0012F3C0 009D6561 = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > const ,class LCC::SmartPtr >,struct+,ObjectInterface,AttributeConversionPolicy<6> > const &)+150 <- bool SLBattleManager::updateAfterTacticLevel()+1DE <- StrategLevelModule::activate()+1290 <- GameModuleManager::start()+9E <- int SteelMonstersApplication::go(basic_string,allocator > const &)+198 <- destroyRenderWindow()+28DE <- _WinMain+4E <- _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > Attr::TypedAttribute<5>::getValue()+4" Exception code: C0000005 Registers: EAX: 0012F194 FF FF FF FF A8 F1 12 00 A4 F2 12 00 58 8F 99 00 ............X... EBX: 19872008 C8 A2 53 19 E4 00 00 00 8C 06 00 00 EA 8F 99 44 ..S............D ECX: 00000000 EDX: 13CCDE98 00 0C F1 13 00 00 00 00 98 DE CC 13 98 DE CC 13 ................ ESI: 00000000 EDI: 00000000 ESP: 0012F180 00 00 00 00 A8 F1 12 00 C7 25 41 00 94 F1 12 00 .........%A..... EBP: 0012F184 A8 F1 12 00 C7 25 41 00 94 F1 12 00 00 00 00 00 .....%A......... EIP: 004FEC64 8B 49 14 8B 01 56 8B 75 08 56 C7 45 FC 00 00 00 .I...V.u.V.E.... CS: 001B SS: 0023 DS: 0023 ES: 0023 FS: 003B GS: 0000 EFLAGS: 00210202 Stack: ESP->00000000 EBP->0012F1A8 004125C7 = _Rb_tree_iterator,class _STL::allocator > const ,class LCC::SmartPtr >,struct+óXGÌÌ@™ 0012F194 00000000 EAX->FFFFFFFF 0012F1A8 0012F2A4 00998F58 = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,ObjectInterface,AttributeConversionPolicy<6> > const &)+150 0012F208 2B146E20 011AAA00 = stlport_vc7146!??0?$basic_string@DV?$char_traits@D@_STL@@V?$allocator@D@2@@_STL@@QAE@PBDABV?$allocator@D@1@@Z 17FCAE1C 13F10CB0 13F10CBA 13F10CC6 1A14C9C8 1B0A2638 13CCDE98 13CCDEAD 13CCDEAE 1E8F6168 1E8F616B 1E8F616C 01214CBC = stlport_vc7146!?id@?$num_put@_WV?$ostreambuf_iterator@_WV?$char_traits@_W@_STL@@@_STL@@@_STL@@2V0locale@2@A+4 00000001 0118B061 = stlport_vc7146!?_VerboseAssert@?$__stl_debug_engine@_N@_STL@@SAXPBDH0H@Z+51 01214CBC = stlport_vc7146!?id@?$num_put@_WV?$ostreambuf_iterator@_WV?$char_traits@_W@_STL@@@_STL@@@_STL@@2V0locale@2@A+4 00000001 00000001 3FE6A962 1FA8A0E8 00000000 1DC8C7B0 = "Torp_Jap_Mk91" 1DC8C7BD 1DC8C7BE 145CF430 = "Player_254" 145CF43A 145CF43B 0012F238 0012F238 011810C0 = stlport_vc7146!??4_Refcount_Base@_STL@@QAEAAU01@ABU01@@Z+20 138D14C8 = "Ammos" 138D14CE 138D14CF 285E65C8 285E6650 1FA8A0E8 3520D780 00000000 00000000 29460830 294608B8 13CCDE98 00000000 0119D4F1 = stlport_vc7146!?_M_deallocate@?$__node_alloc@$00$0A@@_STL@@CAXPAXI@Z+51 11FBDDE0 11FBDE34 11FBDE60 34586EC0 34586F14 34586F14 353E8694 0012FEA4 1E7FAAA0 19872008 0012F2B4 11FBDE34 00000000 0012F1B4 0012F3C0 009D6561 = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > const ,class LCC::SmartPtr >,struct+ÇXGÌò@™ <- SLBattle::processFullInfoTree(SmartPtr,ObjectInterface,AttributeConversionPolicy<6> > const &)+150 <- bool SLBattleManager::updateAfterTacticLevel()+1DE <- StrategLevelModule::activate()+1290 <- GameModuleManager::start()+9E <- int SteelMonstersApplication::go(basic_string,allocator > const &)+198 <- destroyRenderWindow()+28DE <- _WinMain+4E <- _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > Attr::TypedAttribute<5>::getValue()+4" Exception code: C0000005 Registers: EAX: 0012F194 FF FF FF FF A8 F1 12 00 A4 F2 12 00 58 8F 99 00 ............X... EBX: 09D48DB0 A8 43 E4 22 E4 00 00 00 2E 02 00 00 EA 8F 99 44 .C."...........D ECX: 00000000 EDX: 1375BB18 00 64 6F 13 00 00 00 00 18 BB 75 13 18 BB 75 13 .do.......u...u. ESI: 00000000 EDI: 00000000 ESP: 0012F180 00 00 00 00 A8 F1 12 00 C7 25 41 00 94 F1 12 00 .........%A..... EBP: 0012F184 A8 F1 12 00 C7 25 41 00 94 F1 12 00 00 00 00 00 .....%A......... EIP: 004FEC64 8B 49 14 8B 01 56 8B 75 08 56 C7 45 FC 00 00 00 .I...V.u.V.E.... CS: 001B SS: 0023 DS: 0023 ES: 0023 FS: 003B GS: 0000 EFLAGS: 00010202 Stack: ESP->00000000 EBP->0012F1A8 004125C7 = _Rb_tree_iterator,class _STL::allocator > const ,class LCC::SmartPtr >,struct+øo²Ì@™ 0012F194 00000000 EAX->FFFFFFFF 0012F1A8 0012F2A4 00998F58 = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,ObjectInterface,AttributeConversionPolicy<6> > const &)+150 0012F208 1A2DF8C8 011AAA00 = stlport_vc7146!??0?$basic_string@DV?$char_traits@D@_STL@@V?$allocator@D@2@@_STL@@QAE@PBDABV?$allocator@D@1@@Z 17EDC73C 136F64B0 136F64BA 136F64C6 17BC8D40 1A89B5D8 1375BB18 1375BB2D 1375BB2E 136D8FC0 136D8FC3 136D8FC4 01214CBC = stlport_vc7146!?id@?$num_put@_WV?$ostreambuf_iterator@_WV?$char_traits@_W@_STL@@@_STL@@@_STL@@2V0locale@2@A+4 00000001 0118B061 = stlport_vc7146!?_VerboseAssert@?$__stl_debug_engine@_N@_STL@@SAXPBDH0H@Z+51 01214CBC = stlport_vc7146!?id@?$num_put@_WV?$ostreambuf_iterator@_WV?$char_traits@_W@_STL@@@_STL@@@_STL@@2V0locale@2@A+4 00000001 00000001 3FDE8681 1F29EFC0 00000000 1E71B3E0 = "Torp_Jap_Mk91" 1E71B3ED 1E71B3EE 135D3210 = "Player_254" 135D321A 135D321B 0012F238 0012F238 011810C0 = stlport_vc7146!??4_Refcount_Base@_STL@@QAEAAU01@ABU01@@Z+20 1342E368 = "Ammos" 1342E36E 1342E36F 1AA74600 1AA74688 1F29EFC0 29EB6E00 00000000 00000000 1B090B20 1B090BA8 1375BB18 00000000 0119D4F1 = stlport_vc7146!?_M_deallocate@?$__node_alloc@$00$0A@@_STL@@CAXPAXI@Z+51 12080700 12080754 12080780 110C46C0 110C4714 110C4714 1E85E194 0012FEA4 1E40B290 09D48DB0 0012F2B4 12080754 00000000 0012F1B4 0012F3C0 009D6561 = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > const ,class LCC::SmartPtr >,struct+Ìo²ò@™ <- SLBattle::processFullInfoTree(SmartPtr,ObjectInterface,AttributeConversionPolicy<6> > const &)+150 <- bool SLBattleManager::updateAfterTacticLevel()+1DE <- StrategLevelModule::activate()+1290 <- GameModuleManager::start()+9E <- int SteelMonstersApplication::go(basic_string,allocator > const &)+198 <- destroyRenderWindow()+28DE <- _WinMain+4E <- _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > Attr::TypedAttribute<5>::getValue()+4" Exception code: C0000005 Registers: EAX: 0012F194 FF FF FF FF A8 F1 12 00 A4 F2 12 00 58 8F 99 00 ............X... EBX: 09D00C38 40 AE A3 22 E4 00 00 00 2E 02 00 00 EA 8F 99 44 @.."...........D ECX: 00000000 EDX: 13803338 00 74 8A 13 00 00 00 00 38 33 80 13 38 33 80 13 .t......83..83.. ESI: 00000000 EDI: 00000000 ESP: 0012F180 00 00 00 00 A8 F1 12 00 C7 25 41 00 94 F1 12 00 .........%A..... EBP: 0012F184 A8 F1 12 00 C7 25 41 00 94 F1 12 00 00 00 00 00 .....%A......... EIP: 004FEC64 8B 49 14 8B 01 56 8B 75 08 56 C7 45 FC 00 00 00 .I...V.u.V.E.... CS: 001B SS: 0023 DS: 0023 ES: 0023 FS: 003B GS: 0000 EFLAGS: 00210202 Stack: ESP->00000000 EBP->0012F1A8 004125C7 = _Rb_tree_iterator,class _STL::allocator > const ,class LCC::SmartPtr >,struct+^~*àÌ@™ 0012F194 00000000 EAX->FFFFFFFF 0012F1A8 0012F2A4 00998F58 = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,ObjectInterface,AttributeConversionPolicy<6> > const &)+150 0012F208 1A407EF0 011AAA00 = stlport_vc7146!??0?$basic_string@DV?$char_traits@D@_STL@@V?$allocator@D@2@@_STL@@QAE@PBDABV?$allocator@D@1@@Z 17FF666C 138A7440 138A744A 138A7456 181415B8 1A9C3828 13803338 1380334D 1380334E 13889638 1388963B 1388963C 01214CBC = stlport_vc7146!?id@?$num_put@_WV?$ostreambuf_iterator@_WV?$char_traits@_W@_STL@@@_STL@@@_STL@@2V0locale@2@A+4 00000001 0118B061 = stlport_vc7146!?_VerboseAssert@?$__stl_debug_engine@_N@_STL@@SAXPBDH0H@Z+51 01214CBC = stlport_vc7146!?id@?$num_put@_WV?$ostreambuf_iterator@_WV?$char_traits@_W@_STL@@@_STL@@@_STL@@2V0locale@2@A+4 00000001 00000001 401502CB 1EE97AA8 00000000 13874BF0 13874BFD 13874BFE 1E408AF0 = "Player_254" 1E408AFA 1E408AFB 0012F238 0012F238 011810C0 = stlport_vc7146!??4_Refcount_Base@_STL@@QAEAAU01@ABU01@@Z+20 135DF8A8 135DF8AE 135DF8AF 1AB9C8E0 1AB9C968 1EE97AA8 29D582A0 00000000 00000000 1B1B8ED8 1B1B8F60 13803338 00000000 0119D4F1 = stlport_vc7146!?_M_deallocate@?$__node_alloc@$00$0A@@_STL@@CAXPAXI@Z+51 11DC50A0 11DC50F4 11DC5120 2B73DF10 2B73DF64 2B73DF64 1E451034 0012FEA4 29D9F720 09D00C38 0012F2B4 11DC50F4 00000000 0012F1B4 0012F3C0 009D6561 = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > const ,class LCC::SmartPtr >,struct+j~*àò@™ <- SLBattle::processFullInfoTree(SmartPtr,ObjectInterface,AttributeConversionPolicy<6> > const &)+150 <- bool SLBattleManager::updateAfterTacticLevel()+1DE <- StrategLevelModule::activate()+1290 <- GameModuleManager::start()+9E <- int SteelMonstersApplication::go(basic_string,allocator > const &)+198 <- destroyRenderWindow()+28DE <- _WinMain+4E <- _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > Attr::TypedAttribute<5>::getValue()+4" Exception code: C0000005 Registers: EAX: 0012F194 FF FF FF FF A8 F1 12 00 A4 F2 12 00 58 8F 99 00 ............X... EBX: 09CFE0E0 88 8B D0 22 E4 00 00 00 2E 02 00 00 EA 8F 99 44 ..."...........D ECX: 00000000 EDX: 13F2C298 00 E1 07 14 00 00 00 00 98 C2 F2 13 98 C2 F2 13 ................ ESI: 00000000 EDI: 00000000 ESP: 0012F180 00 00 00 00 A8 F1 12 00 C7 25 41 00 94 F1 12 00 .........%A..... EBP: 0012F184 A8 F1 12 00 C7 25 41 00 94 F1 12 00 00 00 00 00 .....%A......... EIP: 004FEC64 8B 49 14 8B 01 56 8B 75 08 56 C7 45 FC 00 00 00 .I...V.u.V.E.... CS: 001B SS: 0023 DS: 0023 ES: 0023 FS: 003B GS: 0000 EFLAGS: 00010202 Stack: ESP->00000000 EBP->0012F1A8 004125C7 = _Rb_tree_iterator,class _STL::allocator > const ,class LCC::SmartPtr >,struct+·á{WÌ@™ 0012F194 00000000 EAX->FFFFFFFF 0012F1A8 0012F2A4 00998F58 = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,ObjectInterface,AttributeConversionPolicy<6> > const &)+150 0012F208 1A4E0C88 011AAA00 = stlport_vc7146!??0?$basic_string@DV?$char_traits@D@_STL@@V?$allocator@D@2@@_STL@@QAE@PBDABV?$allocator@D@1@@Z 180DB4DC 1407E110 1407E11A 1407E126 2212B378 19E67380 13F2C298 13F2C2AD 13F2C2AE 14105288 1410528B 1410528C 01214CBC = stlport_vc7146!?id@?$num_put@_WV?$ostreambuf_iterator@_WV?$char_traits@_W@_STL@@@_STL@@@_STL@@2V0locale@2@A+4 00000001 0118B061 = stlport_vc7146!?_VerboseAssert@?$__stl_debug_engine@_N@_STL@@SAXPBDH0H@Z+51 01214CBC = stlport_vc7146!?id@?$num_put@_WV?$ostreambuf_iterator@_WV?$char_traits@_W@_STL@@@_STL@@@_STL@@2V0locale@2@A+4 00000001 00000001 3F3DC598 1F18C2A8 00000000 29F41BC0 = "Player_254" 29F41BCD 29F41BCE 29F41BC0 = "Player_254" 29F41BCA 29F41BCB 0012F238 0012F238 011810C0 = stlport_vc7146!??4_Refcount_Base@_STL@@QAEAAU01@ABU01@@Z+20 13E5B200 13E5B206 13E5B207 1AC74FF0 1AC75078 1F18C2A8 2A152320 00000000 00000000 1B2916B8 1B291740 13F2C298 00000000 0119D4F1 = stlport_vc7146!?_M_deallocate@?$__node_alloc@$00$0A@@_STL@@CAXPAXI@Z+51 11E44E80 11E44ED4 11E44F00 2B921988 2B9219DC 2B9219DC 1E74C6B4 0012FEA4 1E3AD4B0 09CFE0E0 0012F2B4 11E44ED4 00000000 0012F1B4 0012F3C0 009D6561 = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > const ,class LCC::SmartPtr >,struct+ƒá{Wò@™ <- SLBattle::processFullInfoTree(SmartPtr,ObjectInterface,AttributeConversionPolicy<6> > const &)+150 <- bool SLBattleManager::updateAfterTacticLevel()+1DE <- StrategLevelModule::activate()+1290 <- GameModuleManager::start()+9E <- int SteelMonstersApplication::go(basic_string,allocator > const &)+198 <- destroyRenderWindow()+28DE <- _WinMain+4E <- _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > Attr::TypedAttribute<5>::getValue()+4" Exception code: C0000005 Registers: EAX: 0012F194 FF FF FF FF A8 F1 12 00 A4 F2 12 00 58 8F 99 00 ............X... EBX: 09D00C38 88 5C 04 23 E4 00 00 00 2E 02 00 00 EA 8F 99 44 .\.#...........D ECX: 00000000 EDX: 141F08D0 00 B3 18 14 00 00 00 00 D0 08 1F 14 D0 08 1F 14 ................ ESI: 00000000 EDI: 00000000 ESP: 0012F180 00 00 00 00 A8 F1 12 00 C7 25 41 00 94 F1 12 00 .........%A..... EBP: 0012F184 A8 F1 12 00 C7 25 41 00 94 F1 12 00 00 00 00 00 .....%A......... EIP: 004FEC64 8B 49 14 8B 01 56 8B 75 08 56 C7 45 FC 00 00 00 .I...V.u.V.E.... CS: 001B SS: 0023 DS: 0023 ES: 0023 FS: 003B GS: 0000 EFLAGS: 00210202 Stack: ESP->00000000 EBP->0012F1A8 004125C7 = _Rb_tree_iterator,class _STL::allocator > const ,class LCC::SmartPtr >,struct+×-¡Ì@™ 0012F194 00000000 EAX->FFFFFFFF 0012F1A8 0012F2A4 00998F58 = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,ObjectInterface,AttributeConversionPolicy<6> > const &)+150 0012F208 1A4F7EF0 011AAA00 = stlport_vc7146!??0?$basic_string@DV?$char_traits@D@_STL@@V?$allocator@D@2@@_STL@@QAE@PBDABV?$allocator@D@1@@Z 180E4EC4 1418B3A8 1418B3B2 1418B3BE 17C0E288 1AAB3828 141F08D0 141F08E5 141F08E6 1416DD10 1416DD13 1416DD14 01214CBC = stlport_vc7146!?id@?$num_put@_WV?$ostreambuf_iterator@_WV?$char_traits@_W@_STL@@@_STL@@@_STL@@2V0locale@2@A+4 00000001 0118B061 = stlport_vc7146!?_VerboseAssert@?$__stl_debug_engine@_N@_STL@@SAXPBDH0H@Z+51 01214CBC = stlport_vc7146!?id@?$num_put@_WV?$ostreambuf_iterator@_WV?$char_traits@_W@_STL@@@_STL@@@_STL@@2V0locale@2@A+4 00000001 00000001 3FCC17D5 1F446780 00000000 1E8B88A0 = "Torp_Jap_Mk91" 1E8B88AD 1E8B88AE 14068120 = "Player_254" 1406812A 1406812B 0012F238 0012F238 011810C0 = stlport_vc7146!??4_Refcount_Base@_STL@@QAEAAU01@ABU01@@Z+20 13EC3830 = "Ammos" 13EC3836 13EC3837 1AC8C8E0 1AC8C968 1F446780 2A46A560 00000000 00000000 1B2A8ED8 1B2A8F60 141F08D0 00000000 0119D4F1 = stlport_vc7146!?_M_deallocate@?$__node_alloc@$00$0A@@_STL@@CAXPAXI@Z+51 12048680 120486D4 12048700 10E75AF8 10E75B4C 10E75B4C 1E9FEC34 0012FEA4 1F83BFF0 09D00C38 0012F2B4 120486D4 00000000 0012F1B4 0012F3C0 009D6561 = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > const ,class LCC::SmartPtr >,struct+ã-¡ò@™ <- SLBattle::processFullInfoTree(SmartPtr,ObjectInterface,AttributeConversionPolicy<6> > const &)+150 <- bool SLBattleManager::updateAfterTacticLevel()+1DE <- StrategLevelModule::activate()+1290 <- GameModuleManager::start()+9E <- int SteelMonstersApplication::go(basic_string,allocator > const &)+198 <- destroyRenderWindow()+28DE <- _WinMain+4E <- _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > Attr::TypedAttribute<5>::getValue()+4" Exception code: C0000005 Registers: EAX: 0012F194 FF FF FF FF A8 F1 12 00 A4 F2 12 00 58 8F 99 00 ............X... EBX: 09D08230 40 C3 BD 22 E4 00 00 00 2E 02 00 00 EA 8F 99 44 @.."...........D ECX: 00000000 EDX: 1390E738 00 97 8A 13 00 00 00 00 38 E7 90 13 38 E7 90 13 ........8...8... ESI: 00000000 EDI: 00000000 ESP: 0012F180 00 00 00 00 A8 F1 12 00 C7 25 41 00 94 F1 12 00 .........%A..... EBP: 0012F184 A8 F1 12 00 C7 25 41 00 94 F1 12 00 00 00 00 00 .....%A......... EIP: 004FEC64 8B 49 14 8B 01 56 8B 75 08 56 C7 45 FC 00 00 00 .I...V.u.V.E.... CS: 001B SS: 0023 DS: 0023 ES: 0023 FS: 003B GS: 0000 EFLAGS: 00210202 Stack: ESP->00000000 EBP->0012F1A8 004125C7 = _Rb_tree_iterator,class _STL::allocator > const ,class LCC::SmartPtr >,struct+>ÐÒÌ@™ 0012F194 00000000 EAX->FFFFFFFF 0012F1A8 0012F2A4 00998F58 = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pairÐÒÌ@™ FFFFFFFF 0012F2B0 005C6AC0 = SLBattle::processFullInfoTree(SmartPtr,ObjectInterface,AttributeConversionPolicy<6> > const &)+150 0012F208 1A407FB0 011AAA00 = stlport_vc7146!??0?$basic_string@DV?$char_traits@D@_STL@@V?$allocator@D@2@@_STL@@QAE@PBDABV?$allocator@D@1@@Z 17FF666C 138A97B0 138A97BA 138A97C6 17FDA800 1A9C3A60 1390E738 1390E74D 1390E74E 1388C3C8 1388C3CB 1388C3CC 01214CBC = stlport_vc7146!?id@?$num_put@_WV?$ostreambuf_iterator@_WV?$char_traits@_W@_STL@@@_STL@@@_STL@@2V0locale@2@A+4 00000001 0118B061 = stlport_vc7146!?_VerboseAssert@?$__stl_debug_engine@_N@_STL@@SAXPBDH0H@Z+51 01214CBC = stlport_vc7146!?id@?$num_put@_WV?$ostreambuf_iterator@_WV?$char_traits@_W@_STL@@@_STL@@@_STL@@2V0locale@2@A+4 00000001 00000001 3FCF717D 1F038408 00000000 1E4B4790 = "Torp_Jap_Mk91" 1E4B479D 1E4B479E 13786B00 = "Player_254" 13786B0A 13786B0B 0012F238 0012F238 011810C0 = stlport_vc7146!??4_Refcount_Base@_STL@@QAEAAU01@ABU01@@Z+20 135E1950 = "Ammos" 135E1956 135E1957 1AB9CB10 1AB9CB98 1F038408 29EFAA00 00000000 00000000 1B1B9190 1B1B9218 1390E738 00000000 0119D4F1 = stlport_vc7146!?_M_deallocate@?$__node_alloc@$00$0A@@_STL@@CAXPAXI@Z+51 11DC50A0 11DC50F4 11DC5120 3136D2D8 3136D32C 3136D32C 1E5FBBB4 0012FEA4 1E48E050 09D08230 0012F2B4 11DC50F4 00000000 0012F1B4 0012F3C0 009D6561 = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pairÐÒÌ@™ 00000008 0012F3CC 005D8BBE = bool SLBattleManager::updateAfterTacticLevel()+1DE 0012F39C 0000002B Call stack trace: <- _Rb_tree_iterator,class _STL::allocator > const ,class LCC::SmartPtr >,struct+ ÐÒò@™ <- SLBattle::processFullInfoTree(SmartPtr,ObjectInterface,AttributeConversionPolicy<6> > const &)+150 <- bool SLBattleManager::updateAfterTacticLevel()+1DE <- StrategLevelModule::activate()+1290 <- GameModuleManager::start()+9E <- int SteelMonstersApplication::go(basic_string,allocator > const &)+198 <- destroyRenderWindow()+28DE <- _WinMain+4E <- _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > Attr::TypedAttribute<5>::getValue()+4" Exception code: C0000005 Registers: EAX: 0012F194 FF FF FF FF A8 F1 12 00 A4 F2 12 00 58 8F 99 00 ............X... EBX: 09D08230 C0 B0 BD 22 E4 00 00 00 2E 02 00 00 EA 8F 99 44 ..."...........D ECX: 00000000 EDX: 1396E5D8 00 91 90 13 00 00 00 00 D8 E5 96 13 D8 E5 96 13 ................ ESI: 00000000 EDI: 00000000 ESP: 0012F180 00 00 00 00 A8 F1 12 00 C7 25 41 00 94 F1 12 00 .........%A..... EBP: 0012F184 A8 F1 12 00 C7 25 41 00 94 F1 12 00 00 00 00 00 .....%A......... EIP: 004FEC64 8B 49 14 8B 01 56 8B 75 08 56 C7 45 FC 00 00 00 .I...V.u.V.E.... CS: 001B SS: 0023 DS: 0023 ES: 0023 FS: 003B GS: 0000 EFLAGS: 00210202 Stack: ESP->00000000 EBP->0012F1A8 004125C7 = _Rb_tree_iterator,class _STL::allocator > const ,class LCC::SmartPtr >,struct+Ó¯#äÌ@™ 0012F194 00000000 EAX->FFFFFFFF 0012F1A8 0012F2A4 00998F58 = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,ObjectInterface,AttributeConversionPolicy<6> > const &)+150 0012F208 1A406EF0 011AAA00 = stlport_vc7146!??0?$basic_string@DV?$char_traits@D@_STL@@V?$allocator@D@2@@_STL@@QAE@PBDABV?$allocator@D@1@@Z 17FF666C 139091F0 139091FA 13909206 1797D6D0 1A9C2828 1396E5D8 1396E5ED 1396E5EE 138EBA38 138EBA3B 138EBA3C 01214CBC = stlport_vc7146!?id@?$num_put@_WV?$ostreambuf_iterator@_WV?$char_traits@_W@_STL@@@_STL@@@_STL@@2V0locale@2@A+4 00000001 0118B061 = stlport_vc7146!?_VerboseAssert@?$__stl_debug_engine@_N@_STL@@SAXPBDH0H@Z+51 01214CBC = stlport_vc7146!?id@?$num_put@_WV?$ostreambuf_iterator@_WV?$char_traits@_W@_STL@@@_STL@@@_STL@@2V0locale@2@A+4 00000001 00000001 403AD853 1F038138 00000000 1E4B44B0 = "Torp_Jap_Mk91" 1E4B44BD 1E4B44BE 137E5FC0 = "Player_254" 137E5FCA 137E5FCB 0012F238 0012F238 011810C0 = stlport_vc7146!??4_Refcount_Base@_STL@@QAEAAU01@ABU01@@Z+20 13640CA0 = "Ammos" 13640CA6 13640CA7 1AB9B8E0 1AB9B968 1F038138 2A1A9C20 00000000 00000000 1B1B7ED8 1B1B7F60 1396E5D8 00000000 0119D4F1 = stlport_vc7146!?_M_deallocate@?$__node_alloc@$00$0A@@_STL@@CAXPAXI@Z+51 11F24BA0 11F24BF4 11F24C20 2B9DD558 2B9DD5AC 2B9DD5AC 1E5FB474 0012FEA4 1E513F70 09D08230 0012F2B4 11F24BF4 00000000 0012F1B4 0012F3C0 009D6561 = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > const ,class LCC::SmartPtr >,struct+ç¯#äò@™ <- SLBattle::processFullInfoTree(SmartPtr,ObjectInterface,AttributeConversionPolicy<6> > const &)+150 <- bool SLBattleManager::updateAfterTacticLevel()+1DE <- StrategLevelModule::activate()+1290 <- GameModuleManager::start()+9E <- int SteelMonstersApplication::go(basic_string,allocator > const &)+198 <- destroyRenderWindow()+28DE <- _WinMain+4E <- _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair> Exception code: E06D7363 Registers: EAX: 0011E04C 63 73 6D E0 01 00 00 00 00 00 00 00 EB 2A 81 7C csm..........*.| EBX: 0012CB98 6C A6 A6 00 00 C6 4F 01 00 00 00 00 00 00 00 00 l.....O......... ECX: 00000000 EDX: 017A0000 66 46 4E 02 21 40 0A 4D 21 C9 79 0D CF 7B 59 24 fFN.!@.M!.y..{Y$ ESI: 0011E0DC 4C E1 11 00 7D E8 4F 00 F8 E0 11 00 BC 33 AC 00 L...}.O......3.. EDI: 0011E0DC 4C E1 11 00 7D E8 4F 00 F8 E0 11 00 BC 33 AC 00 L...}.O......3.. ESP: 0011E048 DC 0E 38 7C 63 73 6D E0 01 00 00 00 00 00 00 00 ..8|csm......... EBP: 0011E09C DC E0 11 00 ED 9A 35 7C 63 73 6D E0 01 00 00 00 ......5|csm..... EIP: 7C812AEB 5E C9 C2 10 00 85 FF 0F 8E 36 93 FF FF 8B 55 FC ^........6....U. CS: 001B SS: 0023 DS: 0023 ES: 0023 FS: 003B GS: 0000 EFLAGS: 00000206 Stack: ESP->7C380EDC = MSVCR71!??9type_info@@QBEHABV0@@Z+1E84 = "Access violation - no RTTI data!" EAX->E06D7363 00000001 00000000 7C812AEB = kernel32!RaiseException+52 00000003 19930520 0011E0F8 00AC33BC = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair >::clear()+46B58 0011E0C4 EBP->0011E0DC 7C359AED = MSVCR71!_EH_prolog+34 E06D7363 00000001 00000003 0011E0D0 0011E160 = "A2_ENG/Prototype/4634/Airplanes/..." 011AAA00 = stlport_vc7146!??0?$basic_string@DV?$char_traits@D@_STL@@V?$allocator@D@2@@_STL@@QAE@PBDABV?$allocator@D@1@@Z E06D7363 00000001 00000000 00000000 00000003 19930520 0011E0F8 00AC33BC = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair0011E14C 004FE87D = uchar const* NetDataChunk::getData(uchar const*,void*,int)+9D 0011E0F8 00AC33BC = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > const ,class _STL::vector > >::pair,allocator > &)+47 0012CCF1 0011E160 = "A2_ENG/Prototype/4634/Airplanes/..." 0000EA08 455F3241 502F474E 6F746F72 65707974 3336342F 69412F34 616C7072 2F73656E 344D3541 6F72502F Call stack trace: <- MSVCR71!_EH_prolog+34 <- uchar const* NetDataChunk::getData(uchar const*,void*,int)+9D <- uchar const* NetDataChunk::getString(uchar const*,basic_string,allocator > &)+47 <- _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > const ,class _STL::vector > >::pair,allocator > const &)+198 <- destroyRenderWindow()+28DE <- _WinMain+4E <- _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair> Exception code: E06D7363 Registers: EAX: 0012EFB0 63 73 6D E0 01 00 00 00 00 00 00 00 EB 2A 81 7C csm..........*.| EBX: 29FC7A50 60 26 FC 29 60 26 FC 29 00 00 00 00 76 6F 6C 00 `&.)`&.)....vol. ECX: 00000000 EDX: 0012F05C B5 00 00 00 07 00 00 00 10 A4 49 29 36 A4 49 29 ..........I)6.I) ESI: 0012F040 24 F1 12 00 56 51 7F 00 5C F0 12 00 BC 33 AC 00 $...VQ.\....3.. EDI: 0012F040 24 F1 12 00 56 51 7F 00 5C F0 12 00 BC 33 AC 00 $...VQ.\....3.. ESP: 0012EFAC DC 0E 38 7C 63 73 6D E0 01 00 00 00 00 00 00 00 ..8|csm......... EBP: 0012F000 40 F0 12 00 ED 9A 35 7C 63 73 6D E0 01 00 00 00 @.....5|csm..... EIP: 7C812AEB 5E C9 C2 10 00 85 FF 0F 8E 36 93 FF FF 8B 55 FC ^........6....U. CS: 001B SS: 0023 DS: 0023 ES: 0023 FS: 003B GS: 0000 EFLAGS: 00200206 Stack: ESP->7C380EDC = MSVCR71!??9type_info@@QBEHABV0@@Z+1E84 = "Access violation - no RTTI data!" EAX->E06D7363 00000001 00000000 7C812AEB = kernel32!RaiseException+52 00000003 19930520 0012F05C 00AC33BC = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair >::clear()+46B58 0012F028 EBP->0012F040 7C359AED = MSVCR71!_EH_prolog+34 E06D7363 00000001 00000003 0012F034 011AAA00 = stlport_vc7146!??0?$basic_string@DV?$char_traits@D@_STL@@V?$allocator@D@2@@_STL@@QAE@PBDABV?$allocator@D@1@@Z 04C3F220 E06D7363 00000001 00000000 00000000 00000003 19930520 0012F05C 00AC33BC = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair0012F124 007F5156 = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > const ,class _STL::vector > >::pair000000B5 00000007 2949A410 = "Can't create command "AICLostCon..." 2949A436 2949A437 33298050 = "V:\Projects\PacificStorm-Allies\..." 332980A2 332980A3 3326FEC8 = "V:\Projects\PacificStorm-Allies\..." 3326FEFF 3326FF00 00120000 = "Airplanes/OS2U_USSR/Prototype/15..." 2949A4B0 2949A4D6 2949A4D7 2949A460 2949A484 2949A485 29C3F6D0 29C3F6DB 29C3F6DC 427B1B68 427B1B68 427B1B69 29FC7A50 29FC7A58 29FC7A59 332A16D8 332A172A 332A172B 29FC8010 29FC801E 29FC801F 3B7227B0 3B722848 3B7147A0 Call stack trace: <- MSVCR71!_EH_prolog+34 <- _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > const ,class _STL::vector > >::pair,allocator > const &)+198 <- destroyRenderWindow()+28DE <- _WinMain+4E <- _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair> Exception code: E06D7363 Registers: EAX: 0012EFB0 63 73 6D E0 01 00 00 00 00 00 00 00 EB 2A 81 7C csm..........*.| EBX: 1F0DB810 00 66 0D 1F 00 66 0D 1F 00 00 00 00 76 6F 6C 00 .f...f......vol. ECX: 00000000 EDX: 0012F05C B5 00 00 00 07 00 00 00 80 7E 94 1E A6 7E 94 1E .........~...~.. ESI: 0012F040 24 F1 12 00 56 51 7F 00 5C F0 12 00 BC 33 AC 00 $...VQ.\....3.. EDI: 0012F040 24 F1 12 00 56 51 7F 00 5C F0 12 00 BC 33 AC 00 $...VQ.\....3.. ESP: 0012EFAC DC 0E 38 7C 63 73 6D E0 01 00 00 00 00 00 00 00 ..8|csm......... EBP: 0012F000 40 F0 12 00 ED 9A 35 7C 63 73 6D E0 01 00 00 00 @.....5|csm..... EIP: 7C812AEB 5E C9 C2 10 00 85 FF 0F 8E 36 93 FF FF 8B 55 FC ^........6....U. CS: 001B SS: 0023 DS: 0023 ES: 0023 FS: 003B GS: 0000 EFLAGS: 00200206 Stack: ESP->7C380EDC = MSVCR71!??9type_info@@QBEHABV0@@Z+1E84 = "Access violation - no RTTI data!" EAX->E06D7363 00000001 00000000 7C812AEB = kernel32!RaiseException+52 00000003 19930520 0012F05C 00AC33BC = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair >::clear()+46B58 0012F028 EBP->0012F040 7C359AED = MSVCR71!_EH_prolog+34 E06D7363 00000001 00000003 0012F034 011AAA00 = stlport_vc7146!??0?$basic_string@DV?$char_traits@D@_STL@@V?$allocator@D@2@@_STL@@QAE@PBDABV?$allocator@D@1@@Z 04BFE8F8 E06D7363 00000001 00000000 00000000 00000003 19930520 0012F05C 00AC33BC = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair0012F124 007F5156 = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > const ,class _STL::vector > >::pair000000B5 00000007 1E947E80 = "Can't create command "AICLostCon..." 1E947EA6 1E947EA7 3396D820 = "V:\Projects\PacificStorm-Allies\..." 3396D872 3396D873 3396BF00 = "V:\Projects\PacificStorm-Allies\..." 3396BF37 3396BF38 00120000 = "2U_USSR/Prototype/15350/Airplane..." 1E948240 1E948266 1E948267 1E948268 1E94828C 1E94828D 1144A140 1144A14B 1144A14C 2A2FEA70 2A2FEA70 2A2FEA71 1F0DB810 1F0DB818 1F0DB819 3396D770 3396D7C2 3396D7C3 1F0DBC60 1F0DBC6E 1F0DBC6F 234AEEB0 234AEF48 234A0BD8 Call stack trace: <- MSVCR71!_EH_prolog+34 <- _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > const ,class _STL::vector > >::pair,allocator > const &)+198 <- destroyRenderWindow()+28DE <- _WinMain+4E <- _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > Attr::TypedAttribute<5>::getValue()+4" Exception code: C0000005 Registers: EAX: 0012F194 FF FF FF FF A8 F1 12 00 A4 F2 12 00 58 8F 99 00 ............X... EBX: 16F45428 C8 CF BF 21 11 00 00 00 1F 1C 00 00 40 0F 81 3F ...!........@..? ECX: 00000000 EDX: 2B5ED208 00 BB EC 29 00 00 00 00 08 D2 5E 2B 08 D2 5E 2B ...)......^+..^+ ESI: 00000000 EDI: 00000000 ESP: 0012F180 00 00 00 00 A8 F1 12 00 C7 25 41 00 94 F1 12 00 .........%A..... EBP: 0012F184 A8 F1 12 00 C7 25 41 00 94 F1 12 00 00 00 00 00 .....%A......... EIP: 004FEC64 8B 49 14 8B 01 56 8B 75 08 56 C7 45 FC 00 00 00 .I...V.u.V.E.... CS: 001B SS: 0023 DS: 0023 ES: 0023 FS: 003B GS: 0000 EFLAGS: 00210202 Stack: ESP->00000000 EBP->0012F1A8 004125C7 = _Rb_tree_iterator,class _STL::allocator > const ,class LCC::SmartPtr >,struct+ãFB½Ì@™ 0012F194 00000000 EAX->FFFFFFFF 0012F1A8 0012F2A4 00998F58 = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,ObjectInterface,AttributeConversionPolicy<6> > const &)+150 0012F208 4ABCE988 011AAA00 = stlport_vc7146!??0?$basic_string@DV?$char_traits@D@_STL@@V?$allocator@D@2@@_STL@@QAE@PBDABV?$allocator@D@1@@Z 1924E87C 29ECBB98 29ECBBA2 29ECBBAE 19F3C1E8 25434F20 2B5ED208 2B5ED21D 2B5ED21E 28269300 28269303 28269304 01214CBC = stlport_vc7146!?id@?$num_put@_WV?$ostreambuf_iterator@_WV?$char_traits@_W@_STL@@@_STL@@@_STL@@2V0locale@2@A+4 00000001 0118B061 = stlport_vc7146!?_VerboseAssert@?$__stl_debug_engine@_N@_STL@@SAXPBDH0H@Z+51 01214CBC = stlport_vc7146!?id@?$num_put@_WV?$ostreambuf_iterator@_WV?$char_traits@_W@_STL@@@_STL@@@_STL@@2V0locale@2@A+4 00000001 00000001 3E5BB715 1DE9D430 00000000 298904A0 = "Player_254" 298904AD 298904AE 298904A0 = "Player_254" 298904AA 298904AB 0012F238 0012F238 011810C0 = stlport_vc7146!??4_Refcount_Base@_STL@@QAEAAU01@ABU01@@Z+20 28269300 28269306 28269307 20204D38 20204DC0 1DE9D430 2A840B00 00000000 00000000 24168890 24168918 2B5ED208 00000000 0119D4F1 = stlport_vc7146!?_M_deallocate@?$__node_alloc@$00$0A@@_STL@@CAXPAXI@Z+51 1EC18D20 1EC18D40 1EC18D40 50F61B00 50F61B20 = "FishFlag_6024/AirplanesCount" 50F61B20 = "FishFlag_6024/AirplanesCount" 2AA616D4 0012FEA4 2BB5AC20 16F45428 0012F2B4 1EC18D40 00000000 0012F1B4 0012F3C0 009D6561 = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > const ,class LCC::SmartPtr >,struct+×FB½ò@™ <- SLBattle::processFullInfoTree(SmartPtr,ObjectInterface,AttributeConversionPolicy<6> > const &)+150 <- bool SLBattleManager::updateAfterTacticLevel()+1DE <- StrategLevelModule::activate()+1290 <- GameModuleManager::start()+9E <- int SteelMonstersApplication::go(basic_string,allocator > const &)+198 <- destroyRenderWindow()+28DE <- _WinMain+4E <- _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > Attr::TypedAttribute<5>::getValue()+4" Exception code: C0000005 Registers: EAX: 0012F194 FF FF FF FF A8 F1 12 00 A4 F2 12 00 58 8F 99 00 ............X... EBX: 08D64D48 18 A1 64 25 11 00 00 00 9F 05 00 00 40 0F 81 3F ..d%........@..? ECX: 00000000 EDX: 1F933140 00 0C BB 1F 00 00 00 00 40 31 93 1F 40 31 93 1F ........@1..@1.. ESI: 00000000 EDI: 00000000 ESP: 0012F180 00 00 00 00 A8 F1 12 00 C7 25 41 00 94 F1 12 00 .........%A..... EBP: 0012F184 A8 F1 12 00 C7 25 41 00 94 F1 12 00 00 00 00 00 .....%A......... EIP: 004FEC64 8B 49 14 8B 01 56 8B 75 08 56 C7 45 FC 00 00 00 .I...V.u.V.E.... CS: 001B SS: 0023 DS: 0023 ES: 0023 FS: 003B GS: 0000 EFLAGS: 00010202 Stack: ESP->00000000 EBP->0012F1A8 004125C7 = _Rb_tree_iterator,class _STL::allocator > const ,class LCC::SmartPtr >,struct+&#ZÿÌ@™ 0012F194 00000000 EAX->FFFFFFFF 0012F1A8 0012F2A4 00998F58 = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,ObjectInterface,AttributeConversionPolicy<6> > const &)+150 0012F208 20D89CE0 011AAA00 = stlport_vc7146!??0?$basic_string@DV?$char_traits@D@_STL@@V?$allocator@D@2@@_STL@@QAE@PBDABV?$allocator@D@1@@Z 1662F164 1FBB0CD8 1FBB0CE2 1FBB0CEE 22F44EE0 18B30AC0 1F933140 1F933155 1F933156 2B296F80 2B296F83 2B296F84 01214CBC = stlport_vc7146!?id@?$num_put@_WV?$ostreambuf_iterator@_WV?$char_traits@_W@_STL@@@_STL@@@_STL@@2V0locale@2@A+4 00000001 0118B061 = stlport_vc7146!?_VerboseAssert@?$__stl_debug_engine@_N@_STL@@SAXPBDH0H@Z+51 01214CBC = stlport_vc7146!?id@?$num_put@_WV?$ostreambuf_iterator@_WV?$char_traits@_W@_STL@@@_STL@@@_STL@@2V0locale@2@A+4 00000001 00000001 3F52440E 288DC460 00000000 1D455390 = "Player_254" 1D45539D 1D45539E 1D455390 = "Player_254" 1D45539A 1D45539B 0012F238 0012F238 011810C0 = stlport_vc7146!??4_Refcount_Base@_STL@@QAEAAU01@ABU01@@Z+20 2B296F80 2B296F86 2B296F87 211AEA00 211AEA88 288DC460 2B94EC60 00000000 00000000 2162F7C0 2162F848 1F933140 00000000 0119D4F1 = stlport_vc7146!?_M_deallocate@?$__node_alloc@$00$0A@@_STL@@CAXPAXI@Z+51 1D5FE600 1D5FE620 1D5FE620 1D5F0F60 1D5F0F80 1D5F0F80 1D58AF14 0012FEA4 2801C4A0 08D64D48 0012F2B4 1D5FE620 00000000 0012F1B4 0012F3C0 009D6561 = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > const ,class LCC::SmartPtr >,struct+#Zÿò@™ <- SLBattle::processFullInfoTree(SmartPtr,ObjectInterface,AttributeConversionPolicy<6> > const &)+150 <- bool SLBattleManager::updateAfterTacticLevel()+1DE <- StrategLevelModule::activate()+1290 <- GameModuleManager::start()+9E <- int SteelMonstersApplication::go(basic_string,allocator > const &)+198 <- destroyRenderWindow()+28DE <- _WinMain+4E <- _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > Attr::TypedAttribute<5>::getValue()+4" Exception code: C0000005 Registers: EAX: 0012F194 FF FF FF FF A8 F1 12 00 A4 F2 12 00 58 8F 99 00 ............X... EBX: 19EE7978 C0 7B 5B 19 11 00 00 00 3F 0B 00 00 40 0F 81 3F .{[.....?...@..? ECX: 00000000 EDX: 29FAFA28 00 C0 FE 29 00 00 00 00 28 FA FA 29 28 FA FA 29 ...)....(..)(..) ESI: 00000000 EDI: 00000000 ESP: 0012F180 00 00 00 00 A8 F1 12 00 C7 25 41 00 94 F1 12 00 .........%A..... EBP: 0012F184 A8 F1 12 00 C7 25 41 00 94 F1 12 00 00 00 00 00 .....%A......... EIP: 004FEC64 8B 49 14 8B 01 56 8B 75 08 56 C7 45 FC 00 00 00 .I...V.u.V.E.... CS: 001B SS: 0023 DS: 0023 ES: 0023 FS: 003B GS: 0000 EFLAGS: 00210202 Stack: ESP->00000000 EBP->0012F1A8 004125C7 = _Rb_tree_iterator,class _STL::allocator > const ,class LCC::SmartPtr >,struct+o( &Ì@™ 0012F194 00000000 EAX->FFFFFFFF 0012F1A8 0012F2A4 00998F58 = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,ObjectInterface,AttributeConversionPolicy<6> > const &)+150 0012F208 465C5258 011AAA00 = stlport_vc7146!??0?$basic_string@DV?$char_traits@D@_STL@@V?$allocator@D@2@@_STL@@QAE@PBDABV?$allocator@D@1@@Z 1671DC04 29FEC000 29FEC00A 29FEC016 27CC1FE8 26F5ED80 29FAFA28 29FAFA3D 29FAFA3E 1D07C008 1D07C00B 1D07C00C 01214CBC = stlport_vc7146!?id@?$num_put@_WV?$ostreambuf_iterator@_WV?$char_traits@_W@_STL@@@_STL@@@_STL@@2V0locale@2@A+4 00000001 0118B061 = stlport_vc7146!?_VerboseAssert@?$__stl_debug_engine@_N@_STL@@SAXPBDH0H@Z+51 01214CBC = stlport_vc7146!?id@?$num_put@_WV?$ostreambuf_iterator@_WV?$char_traits@_W@_STL@@@_STL@@@_STL@@2V0locale@2@A+4 00000001 00000001 3D31E488 399DDBE0 00000000 1CA18210 = "Player_254" 1CA1821D 1CA1821E 1CA18210 = "Player_254" 1CA1821A 1CA1821B 0012F238 0012F238 011810C0 = stlport_vc7146!??4_Refcount_Base@_STL@@QAEAAU01@ABU01@@Z+20 1D07C008 1D07C00E 1D07C00F 469E9478 469E9500 399DDBE0 4F067960 00000000 00000000 46E6A260 46E6A2E8 29FAFA28 00000000 0119D4F1 = stlport_vc7146!?_M_deallocate@?$__node_alloc@$00$0A@@_STL@@CAXPAXI@Z+51 2B83D420 2B83D440 2B83D440 1D92EC20 1D92EC40 1D92EC40 2B4BC7F4 0012FEA4 2913FF10 19EE7978 0012F2B4 2B83D440 00000000 0012F1B4 = "XR\F" 0012F3C0 009D6561 = _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair,class _STL::allocator > const ,class LCC::SmartPtr >,struct+[( &ò@™ <- SLBattle::processFullInfoTree(SmartPtr,ObjectInterface,AttributeConversionPolicy<6> > const &)+150 <- bool SLBattleManager::updateAfterTacticLevel()+1DE <- StrategLevelModule::activate()+1290 <- GameModuleManager::start()+9E <- int SteelMonstersApplication::go(basic_string,allocator > const &)+198 <- destroyRenderWindow()+28DE <- _WinMain+4E <- _STL::pair,class _STL::allocator > const ,class _STL::vector > >::pair